Attention from Starfighter Command
Oct. 2nd, 2011 11:16 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hello to all of our new arrivals on the ship. My name is General Trudy Chacon, commanding officer of Starfighter Command. This is a post to anyone with piloting or aerial combat experience.
We need you.
Among the other things the Ohm use to destroy worlds, they have a powerful space fleet. Stacy has a space fleet of her own, which I command, but we're vastly outnumbered. We need as many pilots as we can get to help fend of Ohm attacks to Stacy and other worlds.
Starfighter Command utilizes three major types of fighters in its three squadrons: the X-Wing snubfighter, Gundam-class and other mobile suits, and the Valkyrie Variable Fighter. We also are in need of bridge crew for our flagship and spacecraft carrier, the Macross Quarter. We already have a capable helmsman in Ensign Washburne, but we need Tactical and Ops stations manned.
Since we've had problems with this in the past, let me make this absolutely clear now - if you choose to enlist in Starfighter Command, you will be joining a military operation with a strict chain of command. Brig time can and will be applied for anything from conduct not befitting an officer to mutiny, and dishonorable discharge is also an option for anyone who can't or won't follow orders. To face this enemy, it is vital we trust the strength of our command.
Contact me if you're interested and I'll have you run some sims to see what you can do.
We need you.
Among the other things the Ohm use to destroy worlds, they have a powerful space fleet. Stacy has a space fleet of her own, which I command, but we're vastly outnumbered. We need as many pilots as we can get to help fend of Ohm attacks to Stacy and other worlds.
Starfighter Command utilizes three major types of fighters in its three squadrons: the X-Wing snubfighter, Gundam-class and other mobile suits, and the Valkyrie Variable Fighter. We also are in need of bridge crew for our flagship and spacecraft carrier, the Macross Quarter. We already have a capable helmsman in Ensign Washburne, but we need Tactical and Ops stations manned.
Since we've had problems with this in the past, let me make this absolutely clear now - if you choose to enlist in Starfighter Command, you will be joining a military operation with a strict chain of command. Brig time can and will be applied for anything from conduct not befitting an officer to mutiny, and dishonorable discharge is also an option for anyone who can't or won't follow orders. To face this enemy, it is vital we trust the strength of our command.
Contact me if you're interested and I'll have you run some sims to see what you can do.